Points of Origin
Points of Origin is a series of vfx-driven dance films I am creating on the subject of computer vision, mathematics and machine learning in collaboration with dancers in Naples and London with mentorship from the Bartlett School of Architecture's MArch Design for Performance and Interaction course leader Fiona Zisch and tutor and choreographer Alexander Whitley.
The project is a year long development of short films funded by a Develop Your Creative Practice grant from the Arts Council titled "Developing screendance artworks through vfx, reality capture and game engines".
Above is a short excerpt exploring the use of machine learning for separating a dancer from their environment and estimating material maps which allow for complex relighting and shading effects.
Points of Origin is a series of vfx-driven dance films I am creating on the subject of computer vision, mathematics and machine learning in collaboration with dancers in Naples and London with mentorship from the Bartlett School of Architecture's MArch Design for Performance and Interaction course leader Fiona Zisch and tutor and choreographer Alexander Whitley.
The project is a year long development of short films funded by a Develop Your Creative Practice grant from the Arts Council titled "Developing screendance artworks through vfx, reality capture and game engines".
Above is a short excerpt exploring the use of machine learning for separating a dancer from their environment and estimating material maps which allow for complex relighting and shading effects.